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''Gemstone Healer'' is a computer action adventure game created by Paradigm Creators, Inc. in 1986 and distributed by SSI. It was developed by Trouba Gossen (who was also responsible for the graphics), Peter Lount (design and programming); with assistance by Kevin Pickell (porting to C-64). It is a sequel to ''Gemstone Warrior''. It is an action adventure title set against a 2D screen with the player controlling an armored figure that they would move from area to area in search of treasure and the way to heal the Gemstone. In several ways, it may be considered one of the precursors to ''Diablo'' and similar titles in terms of its general gameplay and setting. It uses cellular automata to generate maps.〔http://nedbatchelder.com/blog/200207/stephen_wolframs_unfortunate_ego.html〕 ==Story== The game takes place after the events of ''Gemstone Warrior''. In the first game, the player had to recover the Gemstone, a relic of incredible power forged by the gods and focusing the natural magic of the world. This, they entrusted to Man alone and for a time, there was great prosperity and peace. But the Demons, led by Nicodemius, had managed to boil to the surface and take the Gemstone. Unable to destroy it, Nicodemius fragments it into five pieces that they hide in their vast lair. By going into the Netherworld, the protagonist is assumed to have succeeded in this quest and returns with the Gemstone. However, the Gemstone's magic has been lost. In the sequel, the player must now journey to the Center where the gods had forged the Gemstone and restore the balance of the magic within it by splitting it once more and healing each piece. This time, the player will have to contend with the challenge of discovering the tools that can restore the magic to the Gemstone as well as facing Nicodemius himself. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Gemstone Healer」の詳細全文を読む スポンサード リンク
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